When the tribe is hungry, we go hunting. Me and my brother Ugah head into the wilderness with clubs and screaming stomachs. Their sound is often the biggest enemy of our hunt and drives prey away. Fortunately jungle hides lots of animals, we just need to be accurate and fast.
Turn to the primordial hunting is offered to us by boardgame Ugah Ugah!, which was created by Benjamin Schwer under the auspices of HABA company. This is a novelty for year 2015 and all the fun was illustrated by Marek Blaha.
Yellow box lid shows one of these hunts. But so far, it does not look too hopeful, because the pack is empty and only a frightened lizard hides under the stone. T his does not look like a feast for your tribe. Under the lid, you will find your hunting tools – a pile of five orange dice, which show pictures of three large prey types, but also white bone and portraits of the two hunters on the last two sides. They are of course also present in a box in the form of two wooden pieces. But the game also has two sizes of tiles – three large representing a huge portion of meat from large animal, but also many more as smaller prey. Value of each such catch is measured by the number of hams, which are printed on each tile.
At the beginning of the game, players take all the small tiles and gather them together to create a circle out of them. Only one section is allowed to have a small gap, because they have to place one wooden pawn towards each end. Each of the hunters will be moving on the ring in one direction. Large tiles and dice create a supply in center of the table, from where the dice are immediately taken by the starting player.
Player rolls all five of them, whenever he comes to action. His next decision will depend on what symbols will appear on it. Player can collect various symbols and thus influence, what he will be able to perform in the round. That moment does not occur immediately. He may re-roll dice up to five times, taking out at least one result every roll (or another arbitrary number).
Base for actions are figures of the two hunters. For each their portrait rolled, player can move the corresponding figure in the circle one step forward. And where the hunter stops, tile where he stands identifies catch, that is waiting for him. Player takes its tile for himself and places that hunter put back on empty space.
Player can also choose and pick (or steal) one of the three tiles of large animals. In order to catch them, he must really prove his strength – three dice showing the same symbol are needed (dinosaur, dodo or mammoth). At this moment, he can take a big tile as a catch from the middle of the table or even from another player, if someone had already caught it. Hunters will be dragging for their prey.
Only symbol of bone is unwanted by the hunter, because such dice is worthless in the final sum. Game continues by hunters movement around the circle until the moment, when they meet somewhere in the middle. At that time, players will have proper heap of catches in front of them, including caterpillars, which are worth negative points. Only the sum of all food on the tiles determines, how many points has player earned. The highest value is the winner.
Ugah Ugah is children dice game. When reading the rules, we feared, that it would be only next similar installment in a series of games about tempting your luck. Fortunately this time, dice result do not automatically decide, whether a player can or cannot continue until the maximum of five rolls. Selecting the number of dice, that will be set aside or rolled again is only on him. The only rule is, that he must set at least one after each attempt.
And, of course, this can bring interesting stuff to the match, forcing players to take risks. Especially in the later stages of the game, when participants struggle for the biggest catches in the value of three large hams on the cards. But it turns out, that even those may not be enough, if player collects smaller portions effectively. As a result, he may eventually have greater accumulated pile of food, than hunter relying on large animals.
It is up to the players to correctly decide each round, what is best for them. Every round requires a slightly different tactic, because everything depends on position of hunters. Sometimes, you want to do only one step, while other times, you would like to run around a caterpillar without stopping and move several times or not at all, if possible. According to this, players must correctly set symbols aside, sometimes even those without value for them.
Game is obviously intended for child audience, that will be thrilled about it. Who would not, when they can always roll the dice and yet affect the whole game with them? They will learn not only basics about numbers, but also tactical thinking and correct estimate of the risk. In our case, kids really were taken by this game and it did not really matter, how well they were playing. But dragging for a big catch is better, if more than two opponents are in the game.
Ugah Ugah! is very nice dice game for kids and families. When playing, you will enjoy it in very short time no longer than fifteen minutes, and during that time, you are well entertained and always competing. Game offers a nice dice and illustrations. Ugah Ugah is a really nice family endeavor.
|Informace o hře ze serveru BoardGameGeek (odkazy směřují tam)|
|Počet hráčů||2 - 4|
|Minimální věk||5 and up|
|Jazyková závislost||No necessary in-game text|
|Kategorie||Children's Game, Dice, Farming, Prehistoric|
|Mechanismy||Dice Rolling, Push Your Luck|
|Rodina||Series: Mitbringspiele S (HABA)|
|Alternativní názvy||Oegah, Oegah!, Préhisto-nonos!|
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